NW4F G3d
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nw::g3d::SkeletalAnimBlender Member List

This is the complete list of members for nw::g3d::SkeletalAnimBlender, including all inherited members.

Alignment enum namenw::g3d::SkeletalAnimBlender
ApplyTo(SkeletonObj *pSkeletonObj) constnw::g3d::SkeletalAnimBlender
ApplyToImpl(SkeletonObj *pSkeletonObj) constnw::g3d::SkeletalAnimBlenderprotected
Blend(SkeletalAnimObj *pAnimObj, float weight)nw::g3d::SkeletalAnimBlender
BLEND_ADD enum valuenw::g3d::SkeletalAnimBlender
BLEND_INTERPOLATE enum valuenw::g3d::SkeletalAnimBlender
BLEND_MASK enum valuenw::g3d::SkeletalAnimBlenderprotected
BlendMode enum namenw::g3d::SkeletalAnimBlender
BUFFER_ALIGNMENT enum valuenw::g3d::SkeletalAnimBlender
CACHE_RESULT enum valuenw::g3d::SkeletalAnimBlenderprotected
CalcBufferSize(const InitArg &arg)nw::g3d::SkeletalAnimBlenderstatic
CalcLCSize() constnw::g3d::SkeletalAnimBlenderinline
ClearResult()nw::g3d::SkeletalAnimBlender
DisableSlerp()nw::g3d::SkeletalAnimBlenderinline
EnableSlerp()nw::g3d::SkeletalAnimBlenderinline
Flag enum namenw::g3d::SkeletalAnimBlenderprotected
GetBlendMode() constnw::g3d::SkeletalAnimBlenderinline
GetBoneCount() constnw::g3d::SkeletalAnimBlenderinline
GetBufferPtr()nw::g3d::SkeletalAnimBlenderinline
GetMaxBoneCount() constnw::g3d::SkeletalAnimBlenderinline
GetResultArray()nw::g3d::SkeletalAnimBlenderinline
GetResultArray() constnw::g3d::SkeletalAnimBlenderinline
GetResultArrayMutable() constnw::g3d::SkeletalAnimBlenderinline
Init(const InitArg &arg, void *pBuffer, size_t bufferSize)nw::g3d::SkeletalAnimBlender
INVALID_RESULT enum valuenw::g3d::SkeletalAnimBlenderprotected
IsResultOnCache() constnw::g3d::SkeletalAnimBlenderinline
IsSlerpEnabled() constnw::g3d::SkeletalAnimBlenderinline
LCMount(void *pLC, size_t size, bool load)nw::g3d::SkeletalAnimBlender
LCUnmount(bool store)nw::g3d::SkeletalAnimBlender
m_Flagnw::g3d::SkeletalAnimBlendermutableprivate
m_MaxBonenw::g3d::SkeletalAnimBlenderprivate
m_NumBonenw::g3d::SkeletalAnimBlenderprivate
m_pBufferPtrnw::g3d::SkeletalAnimBlenderprivate
m_pMemResultBuffernw::g3d::SkeletalAnimBlenderprivate
m_pResultBuffernw::g3d::SkeletalAnimBlenderprivate
MASK_RESULT enum valuenw::g3d::SkeletalAnimBlenderprotected
NORMALIZED enum valuenw::g3d::SkeletalAnimBlenderprotected
NW_G3D_DISALLOW_COPY_AND_ASSIGN(SkeletalAnimBlender)nw::g3d::SkeletalAnimBlenderprivate
SetBlendMode(BlendMode mode)nw::g3d::SkeletalAnimBlenderinline
SetBoneCount(int count)nw::g3d::SkeletalAnimBlenderinline
SkeletalAnimBlender()nw::g3d::SkeletalAnimBlenderinline
USE_SLERP enum valuenw::g3d::SkeletalAnimBlenderprotected