| Alignment enum name | nw::g3d::SkeletonObj | |
| BLOCK_BUFFER_ALIGNMENT enum value | nw::g3d::SkeletonObj | |
| BLOCK_BUFFER_SWAP enum value | nw::g3d::SkeletonObj | |
| BLOCK_BUFFER_VALID enum value | nw::g3d::SkeletonObj | |
| BUFFER_ALIGNMENT enum value | nw::g3d::SkeletonObj | |
| CACHE_LOCAL_MTX enum value | nw::g3d::SkeletonObj | |
| CACHE_WORLD_MTX enum value | nw::g3d::SkeletonObj | |
| CalcBillboardMtx(Mtx34 *pMtxArray, const Mtx34 &cameraMtx, int boneIndex, bool combineWorld=false) const | nw::g3d::SkeletonObj | |
| CalcBlockBufferSize() const | nw::g3d::SkeletonObj | |
| CalcBufferSize(const InitArg &arg) | nw::g3d::SkeletonObj | static |
| CalcLocalMtxLCSize() const | nw::g3d::SkeletonObj | inline |
| CalcMtxBlock(int bufferIndex=0) | nw::g3d::SkeletonObj | |
| CalcMtxBlockLCSize() const | nw::g3d::SkeletonObj | inline |
| CalcWorldImpl(const Mtx34 &baseMtx) | nw::g3d::SkeletonObj | protected |
| CalcWorldMtx(const Mtx34 &baseMtx) | nw::g3d::SkeletonObj | |
| CalcWorldMtxLCSize() const | nw::g3d::SkeletonObj | inline |
| CleanupBlockBuffer() | nw::g3d::SkeletonObj | |
| ClearLocalMtx() | nw::g3d::SkeletonObj | |
| DisableBlockSwap() | nw::g3d::SkeletonObj | inline |
| EnableBlockSwap() | nw::g3d::SkeletonObj | inline |
| Flag enum name | nw::g3d::SkeletonObj | |
| GetBlockBufferPtr() | nw::g3d::SkeletonObj | inline |
| GetBone(int boneIndex) | nw::g3d::SkeletonObj | inline |
| GetBone(int boneIndex) const | nw::g3d::SkeletonObj | inline |
| GetBone(const char *name) | nw::g3d::SkeletonObj | inline |
| GetBone(const char *name) const | nw::g3d::SkeletonObj | inline |
| GetBoneCount() const | nw::g3d::SkeletonObj | inline |
| GetBoneIndex(const char *name) const | nw::g3d::SkeletonObj | inline |
| GetBoneName(int boneIndex) const | nw::g3d::SkeletonObj | inline |
| GetBufferingCount() const | nw::g3d::SkeletonObj | inline |
| GetBufferPtr() | nw::g3d::SkeletonObj | inline |
| GetCalcWorldCallback() | nw::g3d::SkeletonObj | inline |
| GetCalcWorldCallback() const | nw::g3d::SkeletonObj | inline |
| GetCallbackBoneIndex() const | nw::g3d::SkeletonObj | inline |
| GetLocalMtxArray() | nw::g3d::SkeletonObj | inline |
| GetLocalMtxArray() const | nw::g3d::SkeletonObj | inline |
| GetMtxBlock() | nw::g3d::SkeletonObj | inline |
| GetMtxBlock() const | nw::g3d::SkeletonObj | inline |
| GetResource() | nw::g3d::SkeletonObj | inline |
| GetResource() const | nw::g3d::SkeletonObj | inline |
| GetRotateMode() const | nw::g3d::SkeletonObj | inline |
| GetScaleMode() const | nw::g3d::SkeletonObj | inline |
| GetUserPtr() | nw::g3d::SkeletonObj | inline |
| GetUserPtr() const | nw::g3d::SkeletonObj | inline |
| GetUserPtr() | nw::g3d::SkeletonObj | inline |
| GetUserPtr() const | nw::g3d::SkeletonObj | inline |
| GetWorldMtxArray() | nw::g3d::SkeletonObj | inline |
| GetWorldMtxArray() const | nw::g3d::SkeletonObj | inline |
| Init(const InitArg &arg, void *pBuffer, size_t bufferSize) | nw::g3d::SkeletonObj | |
| INVALID_LOCAL_MTX enum value | nw::g3d::SkeletonObj | |
| INVALID_WORLD_MTX enum value | nw::g3d::SkeletonObj | |
| IsBlockBufferValid() const | nw::g3d::SkeletonObj | inline |
| IsBlockSwapEnabled() const | nw::g3d::SkeletonObj | inline |
| IsLocalMtxOnCache() const | nw::g3d::SkeletonObj | inline |
| IsWorldMtxOnCache() const | nw::g3d::SkeletonObj | inline |
| LCMountLocalMtx(void *pLC, size_t size, bool load) | nw::g3d::SkeletonObj | |
| LCMountMtxBlock(void *pLC, size_t size, bool load, int bufferIndex=0) | nw::g3d::SkeletonObj | |
| LCMountWorldMtx(void *pLC, size_t size, bool load) | nw::g3d::SkeletonObj | |
| LCUnmountLocalMtx(bool store) | nw::g3d::SkeletonObj | |
| LCUnmountMtxBlock(bool store, int bufferIndex=0) | nw::g3d::SkeletonObj | |
| LCUnmountWorldMtx(bool store) | nw::g3d::SkeletonObj | |
| m_CallbackBone | nw::g3d::SkeletonObj | private |
| m_Flag | nw::g3d::SkeletonObj | mutableprivate |
| m_MtxBlock | nw::g3d::SkeletonObj | private |
| m_NumBone | nw::g3d::SkeletonObj | private |
| m_NumBuffering | nw::g3d::SkeletonObj | private |
| m_pBlockBuffer | nw::g3d::SkeletonObj | private |
| m_pBoneArray | nw::g3d::SkeletonObj | private |
| m_pBufferPtr | nw::g3d::SkeletonObj | private |
| m_pCallback | nw::g3d::SkeletonObj | private |
| m_pLCMtxBlock | nw::g3d::SkeletonObj | private |
| m_pLocalMtxArray | nw::g3d::SkeletonObj | private |
| m_pMemLocalMtxArray | nw::g3d::SkeletonObj | private |
| m_pMemWorldMtxArray | nw::g3d::SkeletonObj | private |
| m_pRes | nw::g3d::SkeletonObj | private |
| m_pScaleArray | nw::g3d::SkeletonObj | private |
| m_pUserPtr | nw::g3d::SkeletonObj | private |
| m_pWorldMtxArray | nw::g3d::SkeletonObj | private |
| MASK_LOCAL_MTX enum value | nw::g3d::SkeletonObj | |
| MASK_WORLD_MTX enum value | nw::g3d::SkeletonObj | |
| NW_G3D_DISALLOW_COPY_AND_ASSIGN(SkeletonObj) | nw::g3d::SkeletonObj | private |
| reserved | nw::g3d::SkeletonObj | private |
| ROT_EULER_XYZ enum value | nw::g3d::SkeletonObj | |
| ROT_MASK enum value | nw::g3d::SkeletonObj | |
| ROT_QUAT enum value | nw::g3d::SkeletonObj | |
| ROT_SHIFT enum value | nw::g3d::SkeletonObj | |
| SCALE_MASK enum value | nw::g3d::SkeletonObj | |
| SCALE_MAYA enum value | nw::g3d::SkeletonObj | |
| SCALE_NONE enum value | nw::g3d::SkeletonObj | |
| SCALE_SHIFT enum value | nw::g3d::SkeletonObj | |
| SCALE_SOFTIMAGE enum value | nw::g3d::SkeletonObj | |
| SCALE_STD enum value | nw::g3d::SkeletonObj | |
| SetCalcWorldCallback(ICalcWorldCallback *pCallback) | nw::g3d::SkeletonObj | inline |
| SetCallbackBoneIndex(int boneIndex) | nw::g3d::SkeletonObj | inline |
| SetupBlockBuffer(void *pBuffer, size_t bufferSize) | nw::g3d::SkeletonObj | |
| SetUserPtr(void *pUserPtr) | nw::g3d::SkeletonObj | inline |
| SkeletonObj() | nw::g3d::SkeletonObj | inline |