NW4F G3d
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nw::g3d::fnd::GfxFetchShader Member List

This is the complete list of members for nw::g3d::fnd::GfxFetchShader, including all inherited members.

CalcSize()nw::g3d::fnd::GfxFetchShader
CF_INST_SIZE enum valuenw::g3d::fnd::GfxFetchShaderprivate
Cleanup()nw::g3d::fnd::GfxFetchShader
DCFlush() constnw::g3d::fnd::GfxFetchShader
FETCH_INST_ALIGNMENT enum valuenw::g3d::fnd::GfxFetchShaderprivate
GetAttribCount() constnw::g3d::fnd::GfxFetchShaderinline
GetDivisor(int divisorIndex) constnw::g3d::fnd::GfxFetchShaderinline
GetDivisorSlot(int attribIndex) constnw::g3d::fnd::GfxFetchShaderinline
GetDivisorSlot(const void *pShader, int attribIndex) constnw::g3d::fnd::GfxFetchShader
GetGX2FetchShader()nw::g3d::fnd::GfxFetchShaderinline
GetGX2FetchShader() constnw::g3d::fnd::GfxFetchShaderinline
GetLocation(int attribIndex) constnw::g3d::fnd::GfxFetchShaderinline
GetLocation(const void *pShader, int attribIndex) constnw::g3d::fnd::GfxFetchShader
GetOffset(int attribIndex) constnw::g3d::fnd::GfxFetchShaderinline
GetOffset(const void *pShader, int attribIndex) constnw::g3d::fnd::GfxFetchShader
GetShaderPtr()nw::g3d::fnd::GfxFetchShader
GetShaderPtr() constnw::g3d::fnd::GfxFetchShader
GetShaderSize() constnw::g3d::fnd::GfxFetchShaderinline
GetVertexBuffer(int attribIndex) constnw::g3d::fnd::GfxFetchShader
GetVFInst(int attribIndex)nw::g3d::fnd::GfxFetchShaderinlineprotected
GetVFInst(int attribIndex) constnw::g3d::fnd::GfxFetchShaderinlineprotected
GetVFInst(void *pShader, int attribIndex)nw::g3d::fnd::GfxFetchShaderprotected
GetVFInst(const void *pShader, int attribIndex) constnw::g3d::fnd::GfxFetchShaderprotected
gx2FetchShadernw::g3d::fnd::GfxFetchShader_t
handlenw::g3d::fnd::GfxFetchShader_t
Load() constnw::g3d::fnd::GfxFetchShader
LoadVertexAttribArray(u32 idxAttrib, const GfxBuffer *pBuffer) constnw::g3d::fnd::GfxFetchShaderprotected
LoadVertexAttribArray() constnw::g3d::fnd::GfxFetchShaderprotected
LoadVertexAttribValue() constnw::g3d::fnd::GfxFetchShaderprotected
MAX_INST_PER_FETCH_CLAUSE enum valuenw::g3d::fnd::GfxFetchShaderprivate
NW_G3D_GFX_OBJECT(GfxFetchShader)nw::g3d::fnd::GfxFetchShaderprivate
ofsVFInstnw::g3d::fnd::GfxFetchShader_t
SetAttribCount(u32 count)nw::g3d::fnd::GfxFetchShaderinline
SetBufferSlot(int attribIndex, u32 slot)nw::g3d::fnd::GfxFetchShaderinline
SetBufferSlot(void *pShader, int attribIndex, u32 slot)nw::g3d::fnd::GfxFetchShader
SetDefault()nw::g3d::fnd::GfxFetchShaderinline
SetDefault(void *pShader)nw::g3d::fnd::GfxFetchShader
SetFormat(int attribIndex, GX2AttribFormat format)nw::g3d::fnd::GfxFetchShaderinline
SetFormat(void *pShader, int attribIndex, GX2AttribFormat format)nw::g3d::fnd::GfxFetchShader
SetLocation(int attribIndex, u32 location)nw::g3d::fnd::GfxFetchShaderinline
SetLocation(void *pShader, int attribIndex, u32 location)nw::g3d::fnd::GfxFetchShader
SetOffset(int attribIndex, u32 offset)nw::g3d::fnd::GfxFetchShaderinline
SetOffset(void *pShader, int attribIndex, u32 offset)nw::g3d::fnd::GfxFetchShader
SetShaderPtr(void *ptr)nw::g3d::fnd::GfxFetchShader
Setup()nw::g3d::fnd::GfxFetchShader
SetVertexBuffer(int attribIndex, const GfxBuffer *pBuffer)nw::g3d::fnd::GfxFetchShader
SHADER_ALIGNMENT enum valuenw::g3d::fnd::GfxFetchShader
VF_INST_SIZE enum valuenw::g3d::fnd::GfxFetchShaderprivate