NW4F G3d
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nw::g3d::res::ResMaterial Member List

This is the complete list of members for nw::g3d::res::ResMaterial, including all inherited members.

Bind(const ResFile *pFile)nw::g3d::res::ResMaterial
Bind(const ResFile *pFile, BindCallback *pCallback)nw::g3d::res::ResMaterial
blockHeadernw::g3d::res::ResMaterialDataprivate
BuildShaderParam()nw::g3d::res::ResMaterial
Cleanup()nw::g3d::res::ResMaterial
Flag enum namenw::g3d::res::ResMaterial
flagnw::g3d::res::ResMaterialDataprivate
ForceBind(const ResTexture *pTexture, const char *name)nw::g3d::res::ResMaterial
GetIndex() constnw::g3d::res::ResMaterialinline
GetRawParamSize() constnw::g3d::res::ResMaterialinline
GetShaderParamVolatileCount() constnw::g3d::res::ResMaterialinline
GetSrcParam(int paramIndex)nw::g3d::res::ResMaterialinline
GetSrcParam(int paramIndex) constnw::g3d::res::ResMaterialinline
GetSrcParam(int paramIndex)nw::g3d::res::ResMaterialinline
GetSrcParam(int paramIndex) constnw::g3d::res::ResMaterialinline
GetSrcParamSize() constnw::g3d::res::ResMaterialinline
GetTextureCount() constnw::g3d::res::ResMaterialinline
GetTextureRef(int texIndex)nw::g3d::res::ResMaterialinline
GetTextureRef(int texIndex) constnw::g3d::res::ResMaterialinline
GetUserPtr()nw::g3d::res::ResMaterialinline
GetUserPtr() constnw::g3d::res::ResMaterialinline
GetUserPtr()nw::g3d::res::ResMaterialinline
GetUserPtr() constnw::g3d::res::ResMaterialinline
HasVolatile() constnw::g3d::res::ResMaterialinline
indexnw::g3d::res::ResMaterialDataprivate
numRenderInfonw::g3d::res::ResMaterialDataprivate
numSamplernw::g3d::res::ResMaterialDataprivate
numShaderParamnw::g3d::res::ResMaterialDataprivate
numShaderParamVolatilenw::g3d::res::ResMaterialDataprivate
numTexturenw::g3d::res::ResMaterialDataprivate
numUserDatanw::g3d::res::ResMaterialDataprivate
NW_G3D_RES_COMMON(ResMaterial)nw::g3d::res::ResMaterialprivate
ofsNamenw::g3d::res::ResMaterialDataprivate
ofsRenderInfoDicnw::g3d::res::ResMaterialDataprivate
ofsRenderStatenw::g3d::res::ResMaterialDataprivate
ofsSamplerArraynw::g3d::res::ResMaterialDataprivate
ofsSamplerDicnw::g3d::res::ResMaterialDataprivate
ofsShaderAssignnw::g3d::res::ResMaterialDataprivate
ofsShaderParamArraynw::g3d::res::ResMaterialDataprivate
ofsShaderParamDicnw::g3d::res::ResMaterialDataprivate
ofsSrcParamnw::g3d::res::ResMaterialDataprivate
ofsTextureRefArraynw::g3d::res::ResMaterialDataprivate
ofsUserDataDicnw::g3d::res::ResMaterialDataprivate
pUserPtrnw::g3d::res::ResMaterialDataprivate
rawParamSizenw::g3d::res::ResMaterialDataprivate
Release()nw::g3d::res::ResMaterial
Reset()nw::g3d::res::ResMaterial
SetRawParamSize(u32 size)nw::g3d::res::ResMaterialinline
SetTextureCount(int textureCount)nw::g3d::res::ResMaterialinline
Setup()nw::g3d::res::ResMaterial
SetUserPtr(void *pUserPtr)nw::g3d::res::ResMaterialinline
SIGNATURE enum valuenw::g3d::res::ResMaterial
Signature enum namenw::g3d::res::ResMaterial
srcParamSizenw::g3d::res::ResMaterialDataprivate
VISIBILITY enum valuenw::g3d::res::ResMaterial