Here is a list of all enum values with links to the classes they belong to:
- b -
- BASE_MASK : nw::g3d::res::ResBoneAnim
- BASE_ROTATE : nw::g3d::res::ResBoneAnim
- BASE_SCALE : nw::g3d::res::ResBoneAnim
- BASE_TRANSLATE : nw::g3d::res::ResBoneAnim
- BB_INDEX_NONE : nw::g3d::res::ResBone
- BILLBOARD_CHILD : nw::g3d::res::ResBone
- BILLBOARD_MASK : nw::g3d::res::ResBone
- BILLBOARD_MAX : nw::g3d::res::ResBone
- BILLBOARD_NONE : nw::g3d::res::ResBone
- BILLBOARD_SCREEN_VIEWPOINT : nw::g3d::res::ResBone
- BILLBOARD_SCREEN_VIEWVECTOR : nw::g3d::res::ResBone
- BILLBOARD_SHIFT : nw::g3d::res::ResBone
- BILLBOARD_WORLD_VIEWPOINT : nw::g3d::res::ResBone
- BILLBOARD_WORLD_VIEWVECTOR : nw::g3d::res::ResBone
- BILLBOARD_YAXIS_VIEWPOINT : nw::g3d::res::ResBone
- BILLBOARD_YAXIS_VIEWVECTOR : nw::g3d::res::ResBone
- BIND_TABLE : nw::g3d::ShaderParamAnimObj::Sizer, nw::g3d::ShapeAnimObj::Sizer, nw::g3d::SkeletalAnimObj::Sizer, nw::g3d::TexPatternAnimObj::Sizer, nw::g3d::VisibilityAnimObj::Sizer
- BLEND_ADD : nw::g3d::SkeletalAnimBlender
- BLEND_COLOR : nw::g3d::res::ResRenderState
- BLEND_INTERPOLATE : nw::g3d::SkeletalAnimBlender
- BLEND_LOGICAL : nw::g3d::res::ResRenderState
- BLEND_MASK : nw::g3d::res::ResRenderState, nw::g3d::SkeletalAnimBlender
- BLEND_NONE : nw::g3d::res::ResRenderState
- BLEND_SHIFT : nw::g3d::res::ResRenderState
- BLEND_WEIGHT_ARRAY : nw::g3d::ShapeObj::Sizer
- BLEND_WEIGHT_VALID : nw::g3d::ShapeObj
- BLOCK_BUFFER_ALIGNMENT : nw::g3d::MaterialObj, nw::g3d::ModelObj, nw::g3d::ShapeObj, nw::g3d::SkeletonObj
- BLOCK_BUFFER_SWAP : nw::g3d::MaterialObj, nw::g3d::ShapeObj, nw::g3d::SkeletonObj
- BLOCK_BUFFER_VALID : nw::g3d::MaterialObj, nw::g3d::ModelObj, nw::g3d::ShapeObj, nw::g3d::SkeletonObj
- BONE_VIS_ARRAY : nw::g3d::ModelObj::Sizer
- BONE_VISIBILITY : nw::g3d::res::ResVisibilityAnim
- BOUNDING : nw::g3d::ModelObj::Sizer
- BOUNDING_ARRAY : nw::g3d::ShapeObj::Sizer
- BUFFER_ALIGNMENT : nw::g3d::CameraAnimObj, nw::g3d::MaterialObj, nw::g3d::ModelObj, nw::g3d::ShaderParamAnimObj, nw::g3d::ShapeAnimObj, nw::g3d::ShapeObj, nw::g3d::SkeletalAnimBlender, nw::g3d::SkeletalAnimObj, nw::g3d::SkeletonObj, nw::g3d::TexPatternAnimObj, nw::g3d::VisibilityAnimObj
- BYTE_ORDER_MARK : nw::g3d::res::BinaryFileHeader