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Here is a list of all functions with links to the classes they belong to:
- d -
- DCFlush() : nw::g3d::fnd::GfxBuffer, nw::g3d::fnd::GfxFetchShader, nw::g3d::fnd::GfxTexture
- DegToIdx() : nw::g3d::math::Math
- DegToRad() : nw::g3d::math::Math
- Det() : nw::g3d::math::Mtx34, nw::g3d::math::Mtx44
- DisableAABB() : nw::g3d::ViewVolume
- DisableBlockSwap() : nw::g3d::MaterialObj, nw::g3d::ShapeObj, nw::g3d::SkeletonObj
- DisableBlockSwapAll() : nw::g3d::ModelObj
- DisableBounding() : nw::g3d::ModelObj::InitArg, nw::g3d::ShapeObj::InitArg
- DisableContext() : nw::g3d::CameraAnimObj::InitArg, nw::g3d::ShaderParamAnimObj::InitArg, nw::g3d::ShapeAnimObj::InitArg, nw::g3d::SkeletalAnimObj::InitArg, nw::g3d::TexPatternAnimObj::InitArg, nw::g3d::VisibilityAnimObj::InitArg
- DisableSlerp() : nw::g3d::SkeletalAnimBlender
- Distance() : nw::g3d::math::Vec2, nw::g3d::math::Vec3, nw::g3d::math::Vec4
- DistanceSq() : nw::g3d::math::Vec2, nw::g3d::math::Vec3, nw::g3d::math::Vec4
- Div() : nw::g3d::math::Mtx34, nw::g3d::math::Mtx44, nw::g3d::math::Quat, nw::g3d::math::Vec2, nw::g3d::math::Vec3, nw::g3d::math::Vec4
- Dot() : nw::g3d::math::Quat, nw::g3d::math::Vec2, nw::g3d::math::Vec3, nw::g3d::math::Vec4
- DownCast() : nw::g3d::LocalMtx
- Draw() : nw::g3d::res::ResMesh
- DrawSubMesh() : nw::g3d::res::ResMesh