Here is a list of all class members with links to the classes they belong to:
- n -
- NAbs() : nw::g3d::math::Math
- Napier() : nw::g3d::math::Math
- nearZ : nw::g3d::res::CameraAnimResult::Projection
- Neg() : nw::g3d::math::Mtx34, nw::g3d::math::Mtx44, nw::g3d::math::Quat, nw::g3d::math::Vec2, nw::g3d::math::Vec3, nw::g3d::math::Vec4
- node : nw::g3d::res::ResDicPatriciaData
- nodeIndex : nw::g3d::CullingContext
- normal : nw::g3d::Plane
- Normalize() : nw::g3d::math::Quat, nw::g3d::math::Vec2, nw::g3d::math::Vec3, nw::g3d::math::Vec4
- NORMALIZED : nw::g3d::SkeletalAnimBlender
- NOT_BOUND : nw::g3d::AnimBindTable, nw::g3d::res::AnimFlag
- NotBound() : nw::g3d::res::BindResult
- NUM_CHUNK : nw::g3d::CameraAnimObj::Sizer, nw::g3d::MaterialObj::Sizer, nw::g3d::ModelObj::Sizer, nw::g3d::ShaderParamAnimObj::Sizer, nw::g3d::ShapeAnimObj::Sizer, nw::g3d::ShapeObj::Sizer, nw::g3d::SkeletalAnimBlender::Sizer, nw::g3d::SkeletalAnimObj::Sizer, nw::g3d::SkeletonObj::Sizer, nw::g3d::TexPatternAnimObj::Sizer, nw::g3d::VisibilityAnimObj::Sizer
- NUM_COORD : nw::g3d::ShapeObj
- NUM_FRAME : nw::g3d::res::ResAnimCurve
- NUM_KEY : nw::g3d::res::ResAnimCurve
- NUM_MODE : nw::g3d::res::TexSrt
- NUM_TYPE : nw::g3d::res::ResShaderParam
- numAnim : nw::g3d::res::ResVisibilityAnimData
- numAnimParam : nw::g3d::res::ResShaderParamMatAnimData
- numAttribAssign : nw::g3d::res::ResShaderAssignData
- numBone : nw::g3d::res::ResSkeletonData
- numBoneAnim : nw::g3d::res::ResSkeletalAnimData
- numBoneVisAnim : nw::g3d::res::ResFileData
- numBoundingNode : nw::g3d::res::ResShapeData
- numBuffering : nw::g3d::fnd::GfxBuffer_t
- numCameraAnim : nw::g3d::res::ResSceneAnimData
- numColorAnim : nw::g3d::res::ResFileData
- numConstant : nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo, nw::g3d::res::ResShaderParamMatAnimData
- numCurve : nw::g3d::res::ResBoneAnimData, nw::g3d::res::ResCameraAnimData, nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResShaderParamMatAnimData, nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResSkeletalAnimData, nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResTexPatternMatAnimData, nw::g3d::res::ResVertexShapeAnimData, nw::g3d::res::ResVisibilityAnimData
- numData : nw::g3d::res::ResDicPatriciaData
- numExternalFile : nw::g3d::res::ResFileData
- numFloatCurve : nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo
- numFogAnim : nw::g3d::res::ResSceneAnimData
- numFrame : nw::g3d::res::ResCameraAnimData, nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResSkeletalAnimData, nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResVisibilityAnimData
- numIntCurve : nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo
- numKey : nw::g3d::res::ResAnimCurveData
- numKeyShape : nw::g3d::res::ResShapeData
- numKeyShapeAnim : nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResVertexShapeAnimData
- numLightAnim : nw::g3d::res::ResSceneAnimData
- numMatAnim : nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResTexPatternAnimData
- numMaterial : nw::g3d::res::ResModelData
- numMatVisAnim : nw::g3d::res::ResFileData
- numMesh : nw::g3d::res::ResShapeData
- numModel : nw::g3d::res::ResFileData
- numParamAnim : nw::g3d::res::ResShaderParamAnimData
- numPatAnim : nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResTexPatternMatAnimData
- numPlanes : nw::g3d::ViewVolume
- numRenderInfo : nw::g3d::res::ResMaterialData
- numRigidMtx : nw::g3d::res::ResSkeletonData
- numSampler : nw::g3d::res::ResMaterialData
- numSamplerAssign : nw::g3d::res::ResShaderAssignData
- numSceneAnim : nw::g3d::res::ResFileData
- numShaderOption : nw::g3d::res::ResShaderAssignData
- numShaderParam : nw::g3d::res::ResMaterialData
- numShaderParamAnim : nw::g3d::res::ResFileData
- numShaderParamVolatile : nw::g3d::res::ResMaterialData
- numShape : nw::g3d::res::ResModelData
- numShapeAnim : nw::g3d::res::ResFileData
- numSkeletalAnim : nw::g3d::res::ResFileData
- numSkinBoneIndex : nw::g3d::res::ResShapeData
- numSmoothMtx : nw::g3d::res::ResSkeletonData
- numSubMesh : nw::g3d::res::BoundingNode, nw::g3d::res::ResMeshData
- numTargetAttrib : nw::g3d::res::ResShapeData
- numTexPatternAnim : nw::g3d::res::ResFileData
- numTexSrtAnim : nw::g3d::res::ResFileData
- numTexture : nw::g3d::res::ResFileData, nw::g3d::res::ResMaterialData
- numTextureRef : nw::g3d::res::ResTexPatternAnimData
- numUserData : nw::g3d::res::ResBoneData, nw::g3d::res::ResCameraAnimData, nw::g3d::res::ResMaterialData, nw::g3d::res::ResModelData, nw::g3d::res::ResSceneAnimData, nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResSkeletalAnimData, nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResTextureData, nw::g3d::res::ResVisibilityAnimData
- numVertex : nw::g3d::res::ResModelData
- numVertexShapeAnim : nw::g3d::res::ResShapeAnimData
- numVtxAttrib : nw::g3d::res::ResVertexData
- numVtxBuffer : nw::g3d::res::ResVertexData
- NW_G3D_DEPRECATED_FUNCTION() : nw::g3d::ShapeObj
- NW_G3D_DISALLOW_COPY_AND_ASSIGN() : nw::g3d::AnimBindTable, nw::g3d::AnimContext, nw::g3d::AnimFrameCtrl, nw::g3d::AnimObj, nw::g3d::CameraAnimObj, nw::g3d::fnd::CPUClock, nw::g3d::fnd::GPUClock, nw::g3d::ICalcWorldCallback::CallbackArg, nw::g3d::MaterialObj, nw::g3d::ModelAnimObj, nw::g3d::ModelObj, nw::g3d::res::ResFile, nw::g3d::SceneAnimObj, nw::g3d::ShaderParamAnimObj, nw::g3d::ShapeAnimObj, nw::g3d::ShapeObj, nw::g3d::SkeletalAnimBlender, nw::g3d::SkeletalAnimObj, nw::g3d::SkeletonObj, nw::g3d::TexPatternAnimObj, nw::g3d::VisibilityAnimObj, nw::g3d::WorldMtxManip
- NW_G3D_GFX_OBJECT() : nw::g3d::fnd::GfxBuffer, nw::g3d::fnd::GfxFetchShader, nw::g3d::fnd::GfxSampler, nw::g3d::fnd::GfxTexture
- NW_G3D_GFX_STATE() : nw::g3d::fnd::GfxAlphaTest, nw::g3d::fnd::GfxBlendColor, nw::g3d::fnd::GfxBlendCtrl, nw::g3d::fnd::GfxColorCtrl, nw::g3d::fnd::GfxDepthCtrl, nw::g3d::fnd::GfxPolygonCtrl
- NW_G3D_RES_COMMON() : nw::g3d::res::ResAnimConstant, nw::g3d::res::ResAnimCurve, nw::g3d::res::ResBone, nw::g3d::res::ResBoneAnim, nw::g3d::res::ResBuffer, nw::g3d::res::ResCameraAnim, nw::g3d::res::ResDicPatricia, nw::g3d::res::ResExternalFile, nw::g3d::res::ResFogAnim, nw::g3d::res::ResKeyShape, nw::g3d::res::ResLightAnim, nw::g3d::res::ResMaterial, nw::g3d::res::ResMesh, nw::g3d::res::ResModel, nw::g3d::res::ResName, nw::g3d::res::ResRenderInfo, nw::g3d::res::ResRenderState, nw::g3d::res::ResSampler, nw::g3d::res::ResSceneAnim, nw::g3d::res::ResShaderAssign, nw::g3d::res::ResShaderParam, nw::g3d::res::ResShaderParamAnim, nw::g3d::res::ResShaderParamMatAnim, nw::g3d::res::ResShape, nw::g3d::res::ResShapeAnim, nw::g3d::res::ResSkeletalAnim, nw::g3d::res::ResSkeleton, nw::g3d::res::ResSubMesh, nw::g3d::res::ResTexPatternAnim, nw::g3d::res::ResTexPatternMatAnim, nw::g3d::res::ResTexture, nw::g3d::res::ResTextureRef, nw::g3d::res::ResUserData, nw::g3d::res::ResVertex, nw::g3d::res::ResVertexShapeAnim, nw::g3d::res::ResVisibilityAnim, nw::g3d::res::ResVtxAttrib
- NW_G3D_RES_FIELD_CLASS_ARRAY_DECL() : nw::g3d::res::ResShape
- NW_G3D_RES_FIELD_CLASS_DECL() : nw::g3d::res::ResMesh, nw::g3d::res::ResShape
- NW_G3D_RES_FIELD_DIC_DECL() : nw::g3d::res::ResShape
- NW_G3D_RES_FIELD_STRING_DECL() : nw::g3d::res::ResBone, nw::g3d::res::ResShaderParam