Here is a list of all variables with links to the classes they belong to:
- n -
- nearZ : nw::g3d::res::CameraAnimResult::Projection
- node : nw::g3d::res::ResDicPatriciaData
- nodeIndex : nw::g3d::CullingContext
- normal : nw::g3d::Plane
- numAnim : nw::g3d::res::ResVisibilityAnimData
- numAnimParam : nw::g3d::res::ResShaderParamMatAnimData
- numAttribAssign : nw::g3d::res::ResShaderAssignData
- numBone : nw::g3d::res::ResSkeletonData
- numBoneAnim : nw::g3d::res::ResSkeletalAnimData
- numBoneVisAnim : nw::g3d::res::ResFileData
- numBoundingNode : nw::g3d::res::ResShapeData
- numBuffering : nw::g3d::fnd::GfxBuffer_t
- numCameraAnim : nw::g3d::res::ResSceneAnimData
- numColorAnim : nw::g3d::res::ResFileData
- numConstant : nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo, nw::g3d::res::ResShaderParamMatAnimData
- numCurve : nw::g3d::res::ResBoneAnimData, nw::g3d::res::ResCameraAnimData, nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResShaderParamMatAnimData, nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResSkeletalAnimData, nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResTexPatternMatAnimData, nw::g3d::res::ResVertexShapeAnimData, nw::g3d::res::ResVisibilityAnimData
- numData : nw::g3d::res::ResDicPatriciaData
- numExternalFile : nw::g3d::res::ResFileData
- numFloatCurve : nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo
- numFogAnim : nw::g3d::res::ResSceneAnimData
- numFrame : nw::g3d::res::ResCameraAnimData, nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResSkeletalAnimData, nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResVisibilityAnimData
- numIntCurve : nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo
- numKey : nw::g3d::res::ResAnimCurveData
- numKeyShape : nw::g3d::res::ResShapeData
- numKeyShapeAnim : nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResVertexShapeAnimData
- numLightAnim : nw::g3d::res::ResSceneAnimData
- numMatAnim : nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResTexPatternAnimData
- numMaterial : nw::g3d::res::ResModelData
- numMatVisAnim : nw::g3d::res::ResFileData
- numMesh : nw::g3d::res::ResShapeData
- numModel : nw::g3d::res::ResFileData
- numParamAnim : nw::g3d::res::ResShaderParamAnimData
- numPatAnim : nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResTexPatternMatAnimData
- numPlanes : nw::g3d::ViewVolume
- numRenderInfo : nw::g3d::res::ResMaterialData
- numRigidMtx : nw::g3d::res::ResSkeletonData
- numSampler : nw::g3d::res::ResMaterialData
- numSamplerAssign : nw::g3d::res::ResShaderAssignData
- numSceneAnim : nw::g3d::res::ResFileData
- numShaderOption : nw::g3d::res::ResShaderAssignData
- numShaderParam : nw::g3d::res::ResMaterialData
- numShaderParamAnim : nw::g3d::res::ResFileData
- numShaderParamVolatile : nw::g3d::res::ResMaterialData
- numShape : nw::g3d::res::ResModelData
- numShapeAnim : nw::g3d::res::ResFileData
- numSkeletalAnim : nw::g3d::res::ResFileData
- numSkinBoneIndex : nw::g3d::res::ResShapeData
- numSmoothMtx : nw::g3d::res::ResSkeletonData
- numSubMesh : nw::g3d::res::BoundingNode, nw::g3d::res::ResMeshData
- numTargetAttrib : nw::g3d::res::ResShapeData
- numTexPatternAnim : nw::g3d::res::ResFileData
- numTexSrtAnim : nw::g3d::res::ResFileData
- numTexture : nw::g3d::res::ResFileData, nw::g3d::res::ResMaterialData
- numTextureRef : nw::g3d::res::ResTexPatternAnimData
- numUserData : nw::g3d::res::ResBoneData, nw::g3d::res::ResCameraAnimData, nw::g3d::res::ResMaterialData, nw::g3d::res::ResModelData, nw::g3d::res::ResSceneAnimData, nw::g3d::res::ResShaderParamAnimData, nw::g3d::res::ResShapeAnimData, nw::g3d::res::ResSkeletalAnimData, nw::g3d::res::ResTexPatternAnimData, nw::g3d::res::ResTextureData, nw::g3d::res::ResVisibilityAnimData
- numVertex : nw::g3d::res::ResModelData
- numVertexShapeAnim : nw::g3d::res::ResShapeAnimData
- numVtxAttrib : nw::g3d::res::ResVertexData
- numVtxBuffer : nw::g3d::res::ResVertexData